The International Space Apps Challenge is a two-day hackathon where teams of technologists, scientists, designers, artists, educators, entrepreneurs, developers and students across the globe collaborate and engage with publicly available data to design innovative solutions for global challenges.
In 2015, Space Apps Challenge attracted over 12,000 participants in 133 locations worldwide, making it the biggest Space Apps weekend to date. The appeal of space exploration is obvious – it speaks to our sense of adventure and provides answers to questions from scientists, philosophers and fantasy geeks alike.
Space Apps Helsinki was an awesome event because it attracted enthusiastic and inspired people to participate. We want to thank everyone who came and made it possible.
The winner of Space Apps Helsinki was team LiftOff. Their winning project was a prototype for a game aimed at children, where the user’s mission is to launch a rocket by following real guidelines set by NASA.
Idean’s team of designers also awarded their prize for the best user experience thinking to team LiftOff.
The public’s choice prize, a nomination for the global competition went to the team Space Fishermen. Their ambitious plan was to slow down asteroids in space.
How to survive the Space Apps weekend? Here are some tips to make your hackathon even more smooth. Whether you have any questions about the challenges, venue or whether you will get some snacks during the event read our survival pack.